AI Insights · Timothy · January 2023
Top 5 io Games on Android in Israel Q4 2022
In Q4 2022, the top 5 io games on Android in Israel showed varied performance in downloads, revenue, and active users. Detailed data from Sensor Tower reveals trends for each game.
During the fourth quarter of 2022, the top 5 io games on the Android platform in Israel exhibited diverse trends in terms of downloads, revenue, and active users. Here is a detailed look at the performance of these games based on data from Sensor Tower.
Snake.io - Fun Snake .io Games from Kooapps Games showed a steady pattern in weekly revenue, peaking at around $27 in late November. The game experienced fluctuations in weekly downloads, ranging from approximately 4.6K to 7.7K, with a notable rise to 7.2K by mid-December. Active users varied between 55K and 66K, maintaining a stable user base throughout the quarter.
Hole.io by VOODOO saw a significant increase in weekly revenue, reaching up to $60 in late November. Downloads also showed a positive trend, starting from around 1.4K in early October and climbing to over 10K by the end of December. The game’s active user count rose from approximately 11K to 39K, demonstrating a strong engagement towards the quarter's end.
Paper.io 2, another title from VOODOO, experienced a varied revenue stream, peaking at $27 in late November. Weekly downloads saw substantial growth, beginning from around 700 and rising to over 5K in mid-November, before settling around 3.3K by the end of December. Active users increased from 6.3K to nearly 14.5K, indicating a growing player base.
Monster Importer Survival 3D by TAGO Studio, which launched in early November, did not generate any revenue during this period. Downloads started strong at around 7K in early November but decreased to around 868 by the end of December. Active users followed a similar trend, starting at 9.3K and dropping to about 2.8K.
Snake Arena: Snake Game 3D from CASUAL AZUR GAMES displayed modest revenue, peaking at $8 in mid-October. Downloads fluctuated throughout the quarter, with a notable rise to 3.9K in the final week of December. The active user count varied, starting at 6.6K and ending at approximately 6.8K, indicating sustained user interest.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.